How do Machine Designers Lay Out The Views of Mechanical Parts and Assemblies in Their Drawings?

As a CAD Drafter or beginning Machine Designer detailing parts from 3D models is one of the first things you will be doing at your company.  Your first priority is to learn to detail parts and weldments as quickly as possible.  Laying out the views, the topic of today, should be something that is an easy and fast part of the detailing job.

At Rentapen we have developed map keys and icons to make the drawing process easy and fast with fewer mouse clicks.  So when I started to record this blog I was stumped.  I had forgotten what parts of starting a drawing were our Mapkeys and icons and what parts are from Pro/E out of the box.   So if you get confused, it isn’t your fault.

In the video I discuss the “Rule of Thumb” for laying out views.  This is the North American Standard, I have seen some companies lay out views another way, but most companies in the US use the rule of thumb method I show in the video.

There are several ways to bring views into a drawing in Pro/E.

1)      Use the named views “Front, Back, Left, Right, Top, Bottom”

2)      Select the geometry inside the drawing, which I don’t address in the video.

3)      Create and save the views while in the model.

Also, in this video I show you two ways to create an Isometric View.

1)      Use the system generated isometric view.

2)      Create and save an isometric view while in the model.

Take the time early on while you are learning to reduce the number of clicks required to create your views.  What is easiest and fastest for you?

My suggestion is to try each way.  Then see if you can make them faster and easier with Pro/E mapkeys.

These views work nicely when you have square corners.  But what happens when you have angled surfaces with holes in them?  You should always dimension a feature when it is perpendicular to the viewer.   Next week Weld Fixture Design 101 will look at how to create auxiliary views for cases when you need a view that isn’t perpendicular to the main view.

A BIG THANKYOU!

This week Rentapen gets an award for being one of the Top 10 Businesses in the Milwaukee Metro area.  We are very pleased and I know we would not be here if it weren’t for the talent and dedication of our team members.  And when I say “Team Members” I am talking of all the people who have helped us along the way.  You know who you are…

We would also like to thank our customers who continually put their trust in us and keep coming back.

Each of our team members is constantly learning new things.  As we grow as a company, we have all grown as individuals.  You too are expanding your knowledge and abilities.  Don’t ever stop learning.

The Queen

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PPS

For more information and learning on laying out views.  Check out this web page!

3 Responses to “Weld Fixture Design 101 – Drawing Views and Isometric Views of 3D Parts”

  1. I just came onto your post and found it quite interesting. I am also associated with Weld, Welder Jobs, Welding Schools, Welding Tips, and love to enjoy the stuff on the same as its rarely found on internet. Thanks again for writing such a good post.

    • rentapenblog says:

      Thank you for your kind comments, David! I have also been invited to post some articles on weld fixtures on weld.com I hope to get to that after some major projects here at Rentapen. It’s all fun to learn and share. The Queen…

  2. rentapenblog says:

    The new site looks great! Great topic! I can really use some help with beginning, drawing detailing. Pete Rentapen’s IT Guy and Rookie designer…